During the abstract session Jennifer Marsman will speak on 3D Graphics in the Windows Presentation Foundation
The Windows Presentation Foundation is Microsoft’s unified presentation platform for Windows. WPF provides an integrated set of APIs allowing the developer to create 2D and 3D content with ease. Developers and designers can construct scalable, high-quality content in both two and three dimensions using WPF’s advanced vector-based rendering system. In this session, we will discuss how to create 3D graphics in WPF
During the main session Drew Robbins will speak on Layouts, Styles and Templates in Windows Presentation Foundation
One powerful feature of Windows Presentation Foundation is the separation of the appearance of controls and the behavior of controls. In this session, we'll look at the power of layouts, styles and templates and how you'll use them in your applications. We'll also look at the underlying concepts that make them work and how you can use them to compose your own WPF components.